Interface: IMechanicalGraphics

Interface for MechanicalGraphics.

Implemented types

Methods

Name Description
CreatePixelPoint(Int32, Int32) Creates a point from pixel coordinates (ie. window coordinates).
CreateVector3D(Double, Double, Double) Create a 3D vector from world coordinates.
CreateWorldPoint(Double, Double, Double) Create a point from world coordinates.
ExportScreenToImage(String) Exports the current Graphics screen to a file.
ForceResume() Forces the scene to resume. Useful in interactive context (console) if a reference on an operation has been lost.
Redraw() Forces the scene to redraw its content.
Suspend() Prevents the scene to redraw until the Resume controller method was called.

Properties

Name Description
Camera Gets the camera.
ModelViewManager An instance of the ModelViewManager.
Scene Gets the scene.
Unit Gets the current graphics unit.