Name | Description |
---|---|
CreatePixelPoint(Int32, Int32) | Creates a point from pixel coordinates (ie. window coordinates). |
CreateVector3D(Double, Double, Double) | Create a 3D vector from world coordinates. |
CreateWorldPoint(Double, Double, Double) | Create a point from world coordinates. |
ExportScreenToImage(String) | Exports the current Graphics screen to a file. |
ForceResume() | Forces the scene to resume. Useful in interactive context (console) if a reference on an operation has been lost. |
Redraw() | Forces the scene to redraw its content. |
Suspend() | Prevents the scene to redraw until the Resume controller method was called. |
Name | Description |
---|---|
Camera | Gets the camera. |
ModelViewManager | An instance of the ModelViewManager. |
Scene | Gets the scene. |
Unit | Gets the current graphics unit. |