ICoordinateSystemSelection EndRelease.CoordinateSystem { get; set; }

Gets or sets the Coordinate System.

Remarks

This property can either be a Coordinate System tree object or the Beam Coordinate System option which is not available in the tree. Following are examples for both cases

Examples

Create a BeamCoordinateSystem object to assign the property to the Beam Coordinate System option coordinate_system = BeamCoordinateSystem() beam_end_release = Tree.FirstActiveObject beam_end_release.CoordinateSystem = coordinate_system

The following sets Global Coordinate System from the Tree as the Coordinate System global_coordinate_system = Model.CoordinateSystems.Children[0] beam_end_release.CoordinateSystem = global_coordinate_system