| Name | Description |
|---|---|
| CreatePixelPoint(Int32, Int32) | Creates a point from pixel coordinates (ie. window coordinates). |
| CreateVector3D(Double, Double, Double) | Create a 3D vector from world coordinates. |
| CreateWorldPoint(Double, Double, Double) | Create a point from world coordinates. |
| Export3D(String, Graphics3DExportFormat, Graphics3DExportSettings) | Exports the current Graphics display in a 3d format to a file. |
| ExportImage(String, GraphicsImageExportFormat, GraphicsImageExportSettings) | Exports the current Graphics display in a 2d format to a file. |
| ExportScreenToImage(String) | Exports the current Graphics screen to a file. |
| ForceResume() | Forces the scene to resume. Useful in interactive context (console) if a reference on an operation has been lost. |
| Redraw() | Forces the scene to redraw its content. |
| Suspend() | Prevents the scene to redraw until the Resume controller method was called. |
| Name | Description |
|---|---|
| Camera | Gets the camera. |
| ModelViewManager | An instance of the ModelViewManager. |
| ResultAnimationOptions | Gets the Global Result Animation options. |
| Scene | Gets the scene. |
| SectionPlanes | An instance of the SectionPlanes. |
| Unit | Gets the current graphics unit. |