Class: GeometryRayCastSettings

Constructors

Name Description
GeometryRayCastSettings() Creates a new GeometryRayCastSettings instance.

Properties

Name Description
CastLength Optional; specifies maximum axial distance from BoundVector origin. Defaults to maximum needed length.
CastRadius Optional; specifies maximum radial distance from BoundVector.
HitBodies Specifies whether ray casting should hit bodies. Defaults to false.
HitEdges Specifies whether ray casting should hit edges. Defaults to false.
HitFaces Specifies whether ray casting should hit faces. Defaults to true.
HitVertices Specifies whether ray casting should hit vertices. Defaults to false.
MaxHits Specifies maximum number of ray casting hits. Defaults to 1000.