IEnumerable<
GeometryRayCastHit
>
SelectionHelper
.CastRayOnGeometry(
BoundVector
castVector,
GeometryRayCastSettings
settings)
Finds geometry entities intersecting input BoundVector and returns them in list of GeometryRayCastHit. These are returned in the order they are hit, each item containing the entity and BoundVector normal to point hit.
Remarks
Examples
Parameters
castVector
Type:
BoundVector
Starting location and direction of cast ray.
settings
Type:
GeometryRayCastSettings
Optional settings containing what geometry entity types hits will return.
Return Value
Type: IEnumerable<
GeometryRayCastHit
>