| Name | Description |
|---|---|
| GetBandColor(Int32) | Gets the color of the specified band. |
| GetBandColorAuto(Int32) | Gets whether the specified band is set to Automatic or not. |
| GetLowerBandValueAuto(Int32) | Gets whether the lower specified band value is set to Automatic or not. |
| GetLowerBound(Int32) | Gets lower bound value of the specified band. |
| GetUpperBandValueAuto(Int32) | Gets whether the specified upper band value is set to Automatic or not. |
| GetUpperBound(Int32) | Gets upper bound value of the specified band. |
| Reset() | Resets all legend customizations into default values. |
| ResetColors() | Resets all colors to default values. |
| SetBandColor(Int32, UInt32) | Sets the color of the specified band. |
| SetBandColorAuto(Int32, Boolean) | Sets the specified band to Automatic. |
| SetLowerBound(Int32, Quantity) | Sets lower bound value of the specified band. |
| SetUpperBound(Int32, Quantity) | Sets upper bound value of the specified band. |
| Name | Description |
|---|---|
| AllScientificNotation | Whether the result values are displayed in scientific notation. |
| ColorScheme | Color Scheme for the legend. |
| Digits | Number of significant digits (min:2 , max:8). |
| HighFidelity | Whether to replot and improve the synchronization of the result values. |
| LogarithmicScale | Whether the result values are distributed in a Logarithmic scale. |
| NumberOfBands | Number of bands on the legend (min:3, max:30). Bands are added/removed from the top of the legend. |
| SemiTransparency | Whether the legend is semi-transparent. |
| Unit | The unit for the legend. |