Name |
Description |
CastLength
|
Optional; specifies maximum axial distance from BoundVector origin.
Defaults to maximum needed length.
|
CastRadius
|
Optional; specifies maximum radial distance from BoundVector.
|
HitBodies
|
Specifies whether ray casting should hit bodies.
Defaults to false.
|
HitEdges
|
Specifies whether ray casting should hit edges.
Defaults to false.
|
HitFaces
|
Specifies whether ray casting should hit faces.
Defaults to true.
|
HitVertices
|
Specifies whether ray casting should hit vertices.
Defaults to false.
|
MaxHits
|
Specifies maximum number of ray casting hits.
Defaults to 1000.
|