Node
SymbolFactory
.GetUnitCylinder(Double radius, Int32 num_circle_segments)
Creates a unit cylinder scenegraph node, aligned on the z axis going from z=0 to z=1.
Remarks
Examples
Parameters
radius
Type: Double
Radius of the cylinder.
num_circle_segments
Type: Int32
Number of segments comprising each circle cross-section, higher values will generate rounder cylinders with more complex tessellation. Defaults to 8.
Return Value
Type: Node
Returns cylinder scenegraph node